Modelling has been going terribly! (Then I remembered about Sculptris...)
My progress over the last week has been dire. From being distracted by other courseworks to not getting along with the Blender and Autodesk tools, I've achieved very little over the past week. However, last night I remembered a tool I once used: Sculptris (which I've heard compared to Zbrush, so I should probably check that out too). In just over an hour, I've sculpted the crude head of a monster! I'm far from done, but the tool is amazing and I'm really driven at the moment.
Over the next week:
-Finalize the head and build the body.
-Create a set of animations (movement and idle at minimum).
-Concept a skill set/set of abilities.
Over the next week:
-Finalize the head and build the body.
-Create a set of animations (movement and idle at minimum).
-Concept a skill set/set of abilities.