- managed to achieve creating all of the white-box assets, but did not get them into the engine as planned
- new pivotal is up and running and will be completed with the next phase of tasks soon
This week's goals:
- fill out the rest of pivotal
- get all white-boxed assets into cry engine
- concept art for the map (greg) and characters/units (tom)
- create draft designs for the UI (jayden/group input)
- Code the camera into the engine + work on click to move (jan)
Feedback:
- sounds like we're on the right path, but time seems tight
- definitely need to set milestones for when each phase of preproduction/production should be completed
- looked at learning outcomes somewhat
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