Monday, 15 April 2013

Game Objectives and Explosions

As a kind of a final touch I've created a "Nexus" for each team, which should be destroyed by opposing team to achieve victory. The Nexus is a destroyable object with set amount of health which explodes once enough damage has been done to it. The AI characters will now go and attack the nexus after they went through the lane.


Humans' nexus model is a helicopter which brings reinforcements and supplies) which I chose mainly as it has its own on-hit decals and a destroyed model.


Zombies' nexus looks deceptively like a big rock but in reality it's a biological artifact which provides zombies with power.

The team which destroys the opposing team's nexus first wins which results in spectacular explosion as seen in the video below.

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