Monday, 15 April 2013

Individual contribution: Tom Rosbotham

Within the team, my work efforts were split between two sectors: character modelling and graphic design.

My main contributions were as follows:

  1. I got the ball rolling for our company's image by naming and designing the company logo.
  2. I proposed and drafted the initial design for using the university campus as the game's map, which was then passed onto Greg for development.
  3. I designed the corporate website, which was then passed onto Jayden for production.
  4. I modeled and animated a ghoulish character, and imported it into CryEngine.
  5. I scraped together the final pitch at the eleventh hour when it became apparent all other groups had prepared slides.

I was also in charge of managing the Abhuman blog, which I set-up and customized.

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