Tuesday, 22 January 2013

22/01/13 Group meeting

Feedback from this week:

  • storyboards are fine (seems like we know where we're going?)
  • May be beneficial to get a 'Metric Handbook' - a architecture guide for stand dimensions of buildings
  • Should consider to what point each area of the map should be completed i.e. all modelled vs partially completed but with portfolio pieces completed - possibly one well done area for tutorial?
  • Blocking off the edges of the map (which we considered) can be improved with a background/skybox wrap around the horizon of the map, also terrain should extend out of the playable area (no invisible walls)
  • each task can be broken down into levels of completion i.e. for modelling boxed -> modelled -> finished(textured, in engine) and a total time scoped out for each task



Aims for next week:

  • work on white-box map based on a Google-maps layout of campus
  • compile list of assets and tasks to to made/completed in detail
  • fill out pivotal tracker and allocate this weeks tasks

NOTES:
  • Our pivotal may have expired: will ask Dan if we ever see him

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