Monday, 18 March 2013

He's hirpling!


So, after almost a week of trying to get my animation out of Maya I decided - f*** it. I spent all of last night and this morning following a 3DS Max tutorial and it worked first time. I now having a character the walks, and now that it's working I could easily make more - but I'm probably out of time (I'll make more anyway).

Unfortunately, I had to use the base mesh from Mudbox as Max had an issue with my clothes (they were locked to a single joint, and didn't bend with the rest of the body)... but we can just apply that algae texture and no-one will never know. ;)

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