After spending well over an hour (probably closer to two, and this is take 2) just getting the split tool to work (that's the one where it draws a line across) -- things finally started to shape up (pun intended)!
I'm still in a foul mood with Maya's interface not meeting the standards I've adopted from other applications (such as the mouse controlling the camera by default - darn that Alt key)... but I'm getting there, slowly.
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